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No New Posts Department Head's Office

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No New Posts The Brain Room

This long, rectangular room is lit by lamps hanging low on golden chains from the ceiling. It is quite empty except for a few desks surrounding an enormous glass tank of deep green liquid. In this tank a number of pearly-white brains drift around. When removed from the potion in the tank, the brains fling out streamers of thoughts which can seriously injure someone if they wrap themselves around them.

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No New Posts The Death Chamber

This room quite large and also rectangular. It is dimly lit. In the center is a sunken stone pit some twenty feet deep. Stone benches run all around the room and descend in steep steps toward a raised stone dais in the centre of the pit. An ancient, crumbling stone archway, unsupported by any surrounding wall, stands on this dais. This archway is hung with a tattered black curtain which flutters very slightly as though it had just been touched, although the air in the room is still and cold. Some people can hear voices throught the veil.

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No New Posts The Hall Of Prophecy

The Hall of Prophecy, which is entered through the entered through the Time Room, is a vast cold chamber, high as a church, filled with row upon row of towering shelves. On these shelves are hundreds of small, dusty, glass orbs, each with a yellowed and dusty label affixed below. Candle-brackets set at intervals along the shelves hold blue-flame candles.

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No New Posts The Locked Room

The door to this room is locked and no spell or magical device appears to work to open it.

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No New Posts The Planet Room

This is a dark room full of planets. Apparently something like the anti-gravity mist from the Triwizard maze is in operation at least part of the time, since people who have entered the room have reported that some of the time they were just floating in the dark.

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No New Posts The Time Room

This room is filled with beautiful, dancing, diamond-sparkling light. Clocks can be found on every surface, hanging in spaces between the bookcases or standing on desks ranging the length of the room, so that a busy, relentless ticking fills the place like thousands of minuscule, marching footsteps. A huge crystal bell jar stands at the far end of the room, and it is from this that the sparkling light comes.

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Level Nine

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Thread Locked Announcement  
newBookmarkLockedFalling Class Announcement
Professor Faran Avergold 0 616 by Professor Faran Avergold
Jan 13, 2010 17:44:11 GMT -5

Legend

Thread Announcement Sticky Locked new New Poll Bookmark

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Board Description
Level Nine
~Department Of Mysteries~

A single door opposite the lift doors provides access to the Department of Mysteries.
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